Hi, I'm Jose Esteve

Game
Developer

Here you will find the projects I've worked on. Also my personal Portfolio.

Unreal Unreal
Unity Unity
C++ C++
Lua Lua
Perforce Perforce
PlayStation PlayStation
Xbox Xbox
Steam Steam
Jira Jira
Confluence Confluence
Unreal Unreal
Unity Unity
C++ C++
Lua Lua
Perforce Perforce
PlayStation PlayStation
Xbox Xbox
Steam Steam
Jira Jira
Confluence Confluence
Unreal Unreal
Unity Unity
C++ C++
Lua Lua
Perforce Perforce
PlayStation PlayStation
Xbox Xbox
Steam Steam
Jira Jira
Confluence Confluence

What I do?

  • Engine and Tools
    • Game engine systems
    • Tool creation for designers
    • Bugfixing
  • Gameplay and Prototyping
    • Gameplay mechanics
    • Level generation
    • Quick iteration
  • Other stuff
    • Bussiness software
    • Frontend development
    • Agile methodologies

Work produced as part of a company

Industry Experience

Halo: The Master Chief Collection

Halo: The Master Chief Collection

abstraction games
The Endless Dungeon

The Endless Dungeon

abstraction games
Surviving Mars: Below & Beyond

Surviving Mars: Below & Beyond

abstraction games
Unreleased AAA first person shooter

Unreleased AAA first person shooter

abstraction games
Portal SII

Portal SII

AHORA freeware

Personal explorations and student work

Independent & Academic Project

Twin Stones

Twin Stones

ESAT
Atlas Engine

Atlas Engine

ESAT

Know me a little bit more

About me

Software engineer specialized in engine and tools programming using Unreal Engine and other custom engines. 5 years of experience in the industry. Worked on multiple shipped titles across multiple platforms. In my free time I like to prototype quick gameplay mechanics and try out things in Unreal.

Apart from programming, I'm a musician, I play the french horn, I also like climbing.

Location: Valencia, Spain